Second Hand Play on Defense — based on Eddie Kantar Teaches Modern Bridge Defense
Prepared by John Blankinship
ASSUMPTIONS
· standard leads, including fourth best leads against notrump and suit contracts
· attitude signals for suits initiated by partner (typically standard or upside down carding)
· count signals for suits initiated by declarer or dummy (typically standard or upside down)
WHEN DUMMY LEADS AN HONOR
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Cover an
honor with an honor so as to promote lower cards (usually 9's and 10's) for
either yourself or your partner.
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Dummy leads the queen and you should cover in order to promote your ten to a third-round trick. If you don't cover, you don't take a single trick in spades. |
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Dummy leads the queen and you should cover in order to (hopefully) promote a nine or ten for partner. If you don't cover, you don't take a single trick in spades. |
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·
If you
can't promote anything for yourself, and partner has insufficient length to
effect a promotion, don't cover.
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South's bidding has shown 6 spades, and the |
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If dummy
has a number of equal honors, cover the last equal. This is a biggie.
(Some exceptions to this rule follow later.)
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When the |
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·
Cover the
first equal honor if dummy leads from a doubleton in which both cards are
honors.
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This tactic pays dividends when
declarer may have no outside entry to her hand. When dummy leads the |
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If there
are two equal honors in the dummy and you have a doubleton honor, cover the
first honor.
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If dummy leads the |
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When
declarer has four-card length (or longer), dummy has a doubleton, and you have
four or more cards headed by the king, don't cover.
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Declarer has bid spades and leads the queen from dummy. Don't cover. There only 2 spades in dummy, and your king will eventually take a trick. However, if declarer is known to hold only 3 spades, cover in hopes of promoting the ten for partner. |
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·
When jack
is led from dummy and you have AQx(x), it is usually right to play the ace.
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If the |
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However,
when the jack is led from dummy and you have the ace without the queen, you
have problems. The general rule is to
play the ace at notrump, but low against a suit contract.
WHEN DUMMY LEADS A
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When
dummy leads a low card, second hand normally plays low (showing count), but
there are exceptions, as shown by the following examples.
Suppose diamonds are trump, and a spade is led from dummy
(holding 8 6 4) early in the hand. Assuming standard carding, what is your
(second hand) normal play with each holding?
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Play low showing count, unless the ace is the setting trick and it may be lost |
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But, if you know declarer has at least 3 spades, it could be right to play low. |
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If you need only one trick, split your honors. Else, play the Most players split with queen, but not all. Discuss this with your partner. |
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Play low when holding J10x(x) or QJx(x) |
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Most players play the jack, but not all. Discuss this with your partner. |
A few general rules governing the play of equals in second seat are:
1. If you know you will take the trick, take the trick with your lowest equal.
2. If you can't be sure you will take the trick, play your highest equal (the one you would have led). But with the KQJ, split with the jack — and with the KQ, split with the queen.
3. With QJ10x or J109x (as opposed to QJ109 and J1098), be careful about splitting if declarer is known to have 4 or more cards in the suit. If there are return entries to dummy, play low.
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If dummy leads a spade, play the queen, showing the top of
a perfect 3- or 4-card honor sequence.
If declarer wins, partner can unblock if she wishes, and will know it
is safe to lead a spade later. If you
split with the |
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When the ace is in dummy and a low card is led
from dummy, you (second hand) may have a difficult play. Suppose diamonds are trump, and a low spade
is led from dummy (holding A 6 5).
Which card do you play with each holding?
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You have a problem. If declarer has Q10x(x) or partner has the queen, you should play low. If declarer has the Qx or you can lose the king because discards are available, play the king. |
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WHEN DECLARER LEADS AN HONOR
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If
declarer leads the queen, you have the king, and dummy has the ace: assume that
declarer has at least the QJx(x) or more likely the QJ9(x) or QJ10(x). Reason: If declarer has only QJx(x), she
should lead low to the ace and then back towards the QJ. Caveat: Against inexperienced or sneaky
declarers, you could lose to a Chinese finesse.
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(a) |
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Tough. If declarer has the QJ98(x), you should duck hoping declarer continues with the jack. If declarer has the QJx(x), you should cover. |
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Play low. |
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Covering is optional with K10x(x), mandatory with K10 doubleton. |
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Play low, and play low again if declarer continues with the jack. You will eventually win a trick with the king if you don't spend it. |
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If
declarer leads the jack, you have the queen, and dummy has the ace — in most
cases you should not cover — especially if declarer has known length.
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Declarer is testing you, and is probably not planning to finesse you for the queen. If you play low smoothly, chances are declarer will rise with the ace and lead low to the ten. |
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You lose a trick if you cover the jack. Dummy wins the ace and leads back towards the ten for a second trick. If you duck the jack and cover the ten, declarer takes but one trick. |
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Be wary
of covering honor cards in the trump suit (or in any suit where declarer has
known length) when there is one honor card in dummy. If there are two honor cards in dummy, cover
if promotion is possible (when partner has length in the suit).
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South opens 1NT and ends up declaring a 4 |
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DECLARER LEADS A
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When
dummy has a strong suit headed by the KQ or AQJ, second hand should give
count. This will help partner decide
when to take her trick if she has one — i.e. when declarer plays her last
card in the suit.
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Assuming standard carding, when South leads the |
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When
dummy has you beat every which way, play low.
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When declarer leads a low spade, play low. It can't do you any good to play a higher spade. |
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WHEN TO PLAY SECOND
(assuming you are not ducking with the setting trick)
· You have the ace and dummy has a KJ combination
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Duck smoothly, and in most cases win the second round of the suit. If dummy has the KJ9 and partner has taken the jack with the queen, duck the second round as well and hope declarer plays the 9 and partner the 10. |
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· You have the ace and dummy has a KQx(x) combination
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It is usually right to duck the first time and win the second. Even if declarer has a singleton, it usually saves a trick. |
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· You have the ace and dummy has a KQ10 combination
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It is not only right to duck the first time, it is usually right to duck the second time as well. |
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You have
a KQ combination and dummy has the AJ9(x)
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Play low. If declarer is missing the ten, the percentage play from dummy is the nine, which allows your partner to win the ten. However, if you need only one spade trick to set the contract, split your honors. |
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You have
the king and dummy has the QJ10
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Play low. You are pretty sure partner has the ace. If declarer has the ace, why isn't she going to dummy and taking a finesse? |
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You have
the queen and dummy has the J10xx
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Play low. You are
pretty sure partner has the king or the ace, maybe both. If declarer has the |
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You have
the king and dummy has a Q10 combination
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Say declarer leads a low spade, or
plays the ace and a low spade. In the
first case, partner may hold the jack.
In the second case, partner almost certainly holds the jack — because if
declarer has AJx(x),
she would probably cross to dummy to take a finesse. In either case, play low smoothly; allow
partner to win her (hoped for) jack, and take the king later.
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At
notrump when you have the AKx(x) and dummy has the Q10x(x)
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When declarer leads low, it is usually right to play low, allowing declarer to make the percentage play of the ten which may lose to partner's jack. |
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